Tupapals 1.2.0 and 1.2.1
It's been a long time due to IRL things, but I've been slowly churning away at this project. This update has several major changes to gameplay:
- Stats are reworked
- Tupapals now have the following stats:
- Brawn - Affects Physical moves and max HP.
- Brain - Affects Special moves and how much damage is dealt with resisted / super effective attacks.
- Spirit - Affects Spirit moves and how much stats change when exhausted or energised.
- Speed - Affects Speed moves and turn order.
- All stats affect both the damage dealt by the user's attacks and damage taken from enemy attacks.
- Types are reworked
- Types generally have more resists and less weaknesses.
- Moves are reworked
- Several new moves introduced for the new attacking types.
- Healing moves reworked to exhaust the user.
- Powerful statuses (Fear, Rage, Sleep, Freeze) now give positive effects to their victims as compensation.
- Exhaustion / energise stack limit increased to 10.
- Tick is completely removed
- This mechanic was never very clear and just designed to stop endless games - exhaustion on healing handles this nicely.
1.2.1 just provides updates for multiplayer functionality - a new server has been set up, but is not permanently online as of now.
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Tupapals
A free community-oriented monster battler
Status | In development |
Author | Tupapals |
Genre | Strategy, Role Playing |
Tags | Cute, Monsters, Multiplayer, Retro, Turn-based, Turn-Based Combat |
More posts
- Tupapals 1.1.1Sep 12, 2020
- Tupapals 1.1.0 Release!Sep 09, 2020
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