Tupapals 1.2.0 and 1.2.1


It's been a long time due to IRL things, but I've been slowly churning away at this project. This update has several major changes to gameplay:

- Stats are reworked
    - Tupapals now have the following stats:
        - Brawn - Affects Physical moves and max HP.
        - Brain - Affects Special moves and how much damage is dealt with resisted / super effective attacks.
        - Spirit - Affects Spirit moves and how much stats change when exhausted or energised.
        - Speed - Affects Speed moves and turn order.
    - All stats affect both the damage dealt by the user's attacks and damage taken from enemy attacks.
- Types are reworked
    - Types generally have more resists and less weaknesses.
- Moves are reworked
    - Several new moves introduced for the new attacking types.
    - Healing moves reworked to exhaust the user.
    - Powerful statuses (Fear, Rage, Sleep, Freeze) now give positive effects to their victims as compensation.
    - Exhaustion / energise stack limit increased to 10.
- Tick is completely removed
    - This mechanic was never very clear and just designed to stop endless games - exhaustion on healing handles this nicely.

1.2.1 just provides updates for multiplayer functionality - a new server has been set up, but is not permanently online as of now.

Files

Tupapals-1.2.1-pc.zip 89 MB
Apr 08, 2023

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